//---------------------------------------------------------------------------

#ifndef GLH
#define GLH
#include "TranslateUZ.h"
#include "CommandBase.h"

//---------------------------------------------------------------------------
class GL: public CommandBase
{
	public:
		GL( UZ_Data* data, int* count );
		virtual ~GL(){};
		virtual AnsiString GetText();
	protected:
		UZ_Data* pData;

};
//---------------------------------------------------------------------------
#endif
